I went in expecting nothing whatsoever from the Robert Rodriguez directed,
James Cameron and Laeta Kalogridis written manga adaptation, and went out pretty
happy with a very satisfying bit of big budget cyberpunk action cinema. Now, the
usual critics will offer the usual complaint that the film uses well-worn tropes
in a plot very much written to the still most popular structural model in modern
blockbuster pop cinema. These gals and guys are only half wrong, for the film is
indeed filled with genre tropes and does indeed follow a certain Blockbuster
plotting 101 philosophy. However, you can use well-worn clichés with a sense of
joy (and perhaps even a bit of intelligence); the standard blockbuster plot
style exists in so many movies because it actually works very well inside the
genres these films usually belong to. And really, all jokes about plot structure
timed to the second in today’s mainstream cinema aside, there’s always wriggle
room to do something interesting or weird in seemingly rigid structures.
What I am obviously leading up to is this: sure, Alita is full of
variations on stuff you’ve heard and seen explode on a screen many times before,
but it does more often than not use these elements with such joy and abandon
that originality simply doesn’t come into play when you’re actually willing to
watch the film instead of trying to watch it antagonistically (which is not the
same as watching critically, whatever parts of the internet and the critical
classes may believe); and while the film’s structure is indeed well-worn by now,
the script really flows and works very well inside this structure. Rodriguez
also manages to create a world weird enough to be appropriate to the manga it
adapts, where a cameo by Jeff Fahey and his cyborg dogs (potential band name
ahoy!) isn’t just a fun aside but also makes sense as a part of the film’s
highly strange world. The trick here is that Rodriguez never seems to have
accepted the idea that there’s a strict dividing line between the goofy and the
cool, and so can pick and mix from both sides of this arbitrary divide, put the
fun stuff on screen and let the audience decide to either enjoy themselves or
find all of this very silly indeed. Me, I’m with the enjoyment.
This doesn’t mean the film is absolutely brain dead and only there to put its
– actually pretty damn awesome – production design in your face. There’s some
obvious (and obviously underplayed, no surprise given that this is mass market
entertainment made for a giant company) business about class divisions and what
the incessant want to need to make it big to escape them does to people. The
film also manages to hit its emotional beats about the travails of a young
heroine to define herself and her own destiny, as clichéd as they are, with
great conviction, providing the film with a degree of mainstream feminist heft
in the process. Plus, on a more technical level, the script does ably deliver
exposition and world building, even a handful of flashbacks, in a way that feels
organic instead of tedious, something I particularly appreciate after I’ve
suffered through the new Hellboy movie.
Also pretty fun is how easily the film convinces us of the tiny Alita with
the weird CGI face as an ass-kicking heroine who becomes more fun to watch the
longer the film goes on. That’s not just because this sort of thing is just
naturally fun (which proper nerd sides with the big bruiser against a tiny slip
of a girl, after all?), but also because Rosa Salazar’s performance, despite
that weird decision to CGI away most of her actual face for no good reason, is
pretty fantastic for this sort of thing, making Alita feel absurdly grounded and
human. In fact, one of the more interesting aspects of the film’s handling
of Alita is how little it is interested in this cyborg’s basic humanity – listen
to Salazar give even the bad lines of dialogue, and her humanity really isn’t in
question at all. The acting’s pretty wonderful for this sort of thing on the
whole, with Waltz making a wonderful likeable father figure and looking
perfectly dignified when using an absurd manga style weapon, and Jennifer
Connelly selling a somewhat underwritten surprise face turn by sheer power of
personality. Why, the film’s so good with its actors, I didn’t even mind Ed
Skrein, though perhaps because he is the butt of many a violent joke.
Last but not least, Alita amply demonstrates that having a great
action director like Robert Rodriguez is still important in the digital
filmmaking age. You’d think – and I’ve certainly done this from time to time –
that today’s blockbuster with all the technological expertise and money thrown
at them basically couldn’t miss having at least solid action sequences, but then
just look at the sad excuses for action featured in Venom or
Shazam (to mention the worst offenders I’ve seen in the last year or
so) and compare the staging, imagining and execution of their action scenes to
the fast, imaginative and fun things Rodriguez does with the same sort of
technology and budget. Apparently, having a visual imagination and an innate
sense of pacing still is pretty useful when it comes to action scenes in the
post-analogue era.
Wednesday, August 14, 2019
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