Showing posts with label paul w.s. anderson. Show all posts
Showing posts with label paul w.s. anderson. Show all posts

Saturday, May 10, 2025

In the Lost Lands (2025)

In a post-apocalyptic future that has turned into something of a weird fiction style fantasy world. Ageless witch Gray Alys (Milla Jovovich) plies her trade in what is apparently the only city left – a hellhole of slavery and inquisition-based religion ruled over by a by now very old Overlord. Alys is hunted by the inquisition, but manages to escape regularly from their clutches, and even the gallows, accidentally putting revolutionary ideas into the heads of the enslaved populace on the way.

For reasons never explained, Alys is bound to fulfil any wish somebody pays her for. The fulfilment of these wishes, as she warns as a matter of course, doesn’t usually work out as pleasantly as her customers hope.

Surprisingly even to Alys, the Overlord’s Queen (Amara Okereke) comes by with a very specific, and somewhat peculiar, wish – she wants to acquire the power of a shapeshifter. To find one to rob of his powers, Alys has to travel into the Lost Lands, the dangerous wastelands surrounding the city. She needs a guide through these places, and chooses the drifter Boyce (Dave Bautista), who just happens to be the secret lover of the Queen. On their travels, fighting their way through various dangers and hunted by a train carrying Alys’s arch enemy, the Inquisition’s main Enforcer (Arly Jover), they do of course fall in love.

In between, we pop in on the Queen and her palace intrigues.

Here I am again, enjoying a Paul W.S. Anderson movie. He’s not always making it easy – his insistence on casting his wife Jovovich who still can’t act her way out of a paper bag is certainly a particular stumbling block for me. But say what you want about the guy, he’s clearly doing the auteur thing where he puts all of his personal obsessions into his movies, and doesn’t give a crap if they are en vogue or not. He’s very much like Wes Anderson in that way, but with more monsters.

Visually, tonight’s Anderson has clearly become fascinated by the colours grey and brown, going for a wasteland so desaturated and woozily shot, the insane spotlight glint in Bautista’s eyes coming with its own lens flare tends to be the most colourful thing on screen. And yes, in Anderson’s world, eye glints have their own intense – and I mean intense - lens flare effect, as have torches, skulls and everything else the polishing-mad wasteland maid I assume roams the place just off-camera has polished to a sheen.

Ill-advised and ugly as it may be, this is certainly a conscious aesthetic decision, making the supposedly ugly post-apocalyptic wasteland indeed pretty damn ugly.

As ugly as his world looks, and as grimdark as things get, there’s a palpable sense of fun here that also made Monster Hunter rather enjoyable. The monsters, the incredible gothic train, the fucking werewolf, the mediaeval Mad Max costumes are all things Anderson clearly has a blast with getting on screen. Quite a bit of that enjoyment makes its way at least to this viewer. Plus, I always appreciate Bautista. See also, rule of cool.

Friday, March 26, 2021

In short: Monster Hunters (2020)

Looking for some missing colleagues, some bad-ass US soldiers under the leadership of one Artemis (Milla Jovovich) drop through a rift in space into a desert full of giant monsters.

It doesn’t take terribly long until Artemis is the last one standing of her team, so it’s lucky for her she meets and eventually – after the usual tensions and miscommunications – teams up with a guy she dubs Hunter (Tony Jaa). There’s more monster fighting, unfunny jokes, and even something akin to a plot for the two to work through eventually.

I know I’m supposed to hate everything Paul W.S. Anderson does, what with all of his films (let’s ignore Event Horizon and that thing with Kurt Russell as early aberrations on the more brainy side, comparatively) being low-brow action, science fiction and horror mash-ups based on video games that aren’t ideally suited to adaptation even at the best of times. His insistence on casting his wife in the lead in every single movie he makes doesn’t make the not hating part easier, given that Jovovich can barely act on the best of days.

However, watching this stint in the playground of Capcom’s Monster Hunter games, I found myself not annoyed by low effort writing (though the script by Anderson himself certainly is nothing to write home about) but started enjoying myself quickly. Watching old Milla, the always lovely Jaa and co fight against various well-realized CG monsters may not be the deepest experience of my movie watching life, but it turns out to be effective popcorn movie fun, with neat monsters, special guest star Ron Perlman, a silly cat person right out of the games, and a well-paced script. Hell, I didn’t even mind Jovovich’s performance here, and found the film’s “so what” shrugging at its source material’s stranger elements pretty charming.

Even better, in this one, Anderson has most of his annoying directorial tics fully under control, not showing even a single scene first backwards in slow motion before repeating it normally, and really giving off the calm, professional directorial air of a guy who has made mid-budget popcorn movies of this type for several decades, and actually knows his business very well indeed; at least this time around.

All of this may not sound like a glowing recommendation, but honestly, Monster Hunter is a fine way to watch people fight giant monsters for hundred minutes or so.

Tuesday, August 11, 2020

In short: The Three Musketeers (2011)

I think I can spare everyone the plot synopsis. Just imagine the usual Dumas highlights as well as the additions most loved by all other adaptations of the material and add airships and a weird-ass diving suit.

You may have read that Paul W.S. Anderson’s version of the old (but grand) chestnut here is supposed to be not very good, but if you’re me, that’s not a thing that’ll stop you. Even though, in this case, it really, really should have. Now, I’m not a traditional hater of Anderson, and while I absolutely agree with the usual consensus that many of the guy’s films are not very good, I can’t help but respect a director so clearly putting everything he’s got into entertaining his audience. That the filmmaker often seems to believe the audience he is out to entertain has a all the culture of the inhabitants of a monkey cage is a bit unfortunate here, but what can you do?

Even here, Anderson clearly tries to entertain us: there are half a dozen or so relatively loud and somewhat entertaining action sequences in the film, and these are, for what it’s worth, actually pretty fun in an extremely undemanding way. Alas, there is also a version of (parts of the) rather complicated plot of Dumas’s novel, containing rather a large amount of intrigue and dialogue, and here’s where the film completely breaks down, for Anderson clearly has no idea how to stage this sort of thing at all. It doesn’t help that all those parts of the dialogue that aren’t taken word for word from earlier movie versions of the material are some of the most insipid tripe I’ve heard in a long time – and as my imaginary readers know, my tolerance for this sort of thing is usually considerable. Nor does it add to its quality that the film clearly wants to be some kind of cross between the Lester version of the Musketeers and Guy Ritchie’s big damn action approach to Sherlock Holmes; of course, what it tonally actually is,  is what our British friends know as panto, just performed by quite a few theoretically highly capable actors.

In theory, I say, for whether it’s Matthew Macfadyen, Luke Evans, Ray Stevenson, Udo Waltz, Juno Temple, or Mads Mikkelsen, they’re just mugging their way through every single scene, clearly trying to get through this thing as fast as possible, pretending that winking at the audience about how shit the material is will somehow magically improve matters. To add insult to injury, the capable actors stand side by side with decidedly not capable screen personalities Milla Jovovich as the worst Milady, Orlando Bloom as the worst Lord Buckingham and Logan Lerman as the worst D’Artagnan imaginable outside of nightmares so terrible, they would probably be lethal. Particularly Jovovich is so bad, only a director who is married to her would let her get away with it. Wait a minute…


So yeah, this is indeed as horrible as everyone says it is.

Saturday, June 29, 2019

Three Films Make A Post: Pull over, park, and pray.

AVP: Alien vs. Predator (2004): Having said quite a few nasty words about Predator 2, I’m of course now turning around to praise, if mildly, Paul W.S. Anderson’s Alien/Predator crossover movie. But then, this film does feature a simple method to bring Aliens and Predators together that makes enough sense for a SF/action/horror movie, has Lance Henriksen being Lane Henriksen, and seems to be perfectly alright with being a cheap and cheerful monster movie with a couple of iconic monsters. The first part of the film is a bit slow – this is one of those films where the doomed character showing family photos needs to do it three times so it sticks even with the slowest audience member, because him getting chest-bursted is apparently not enough to make us care – but once Anderson gets going, the film turns into a series of fun, not always totally dumb action set pieces of the type the director is often rather good at.

One Crazy Summer (1986): I’m not really into random style comedies, but I do tend to make an exception for the films of Savage Steve Holland (or, you know, two or three of them). Mostly, I believe, because here the randomness isn’t so much based on a lack of discipline but on an imagination too great to be constrained by silly things like discipline or proper movie structures. And hey, if it’s good enough for young John Cusack, who am I to naysay?


The Girl with the Dragon Tattoo (2011): David Fincher’s version of The Girl with the Dragon Tattoo is a perfect example of the pointlessness of Hollywood adaptations of pretty contemporary movies (well series, if you want to be anal about it) from other countries. It’s not at all the fact that this is a bad movie – the cast, particularly Rooney Mara, is certainly great, and one of Fincher’s underused strengths is his ability to depict investigations in a visually interesting but also meaningful manner – but the film doesn’t really add anything important or of interest at all to what was already there in the original. Why remake a thing (or re-adapt a book) when you don’t actually have anything new or different to say about it? On a commercial level, I get it – audiences can’t abide looking at all those foreigner with their terrible foreigner faces (I am being sarcastic, you easily offended). But what’s someone like Fincher getting out of it, who can choose projects that are actually, you know interesting?

Sunday, March 26, 2017

In short: Resident Evil: The Final Chapter (2016)

Our long nightmare is finally over! Well, if you ignore the actual ending of the film that leaves the castle gates wide open for Greeks bringing gifts, direct-to-video sequels, TV shows, or whatever else you can dream up in your nightmares.

Unlike quite a few people, I don’t have any problem with the low-brow nature of the Resident Evil films, their inherent stupidity and their frivolous dumbness. In fact, I remember actually enjoying one of the franchise entries – I believe it was the third one but am much too lazy to look it up and am certainly not going to work through the other films again to find out – and having a bit of fun laughing at some of the others. This purportedly final film however mostly frustrates me. There is so much wasted potential for a fun hundred minutes of post-apocalyptic SF horror action shenanigans, so many ideas that should by all rights be awesome in their own silly ways but never work out being even the tiniest bit entertaining. The problem dragging it all down is franchise director/writer/producer Paul W.S. Anderson when he’s wearing his director’s hat. Despite his bad reputation, I think Anderson started out bright-eyed, talented, and imbued with a lot of love for genre films, making crap movies and some that were nearly very good. Alas, he has become a worse director with every Resident Evil chapter he has inflicted upon us.

This one, he absolutely ruins by overloading nearly every action scene (the final twenty minutes are a bit better, inexplicably) with so many edits, and so many camera positions and shots that for half of the time, you don’t really know what he’s actually trying to show you. To make bad matters worse still, the action in general feels as if it was filmed by an epileptic cameraman while in the throes of an attack. Calling the camera work during the action sequences jittery makes it sound much too calm. If you’re like me and not prone to headaches, you might experience a curious effect – I certainly did – for the camera is so jittery, the editing so fast and random, that there’s really no difference between any of the action scenes at all. Milla Jovovich being chased by zombie horde, Milla Jovovich wrestling with some big grey zombie dude, Milla Jovovich being chased by mutated dogs – it all feels the same, the sort of detail that makes action interesting and exciting to look at is completely lost in Anderson’s fits, until most of the film ends up as a random assortment of flashes and noises up there on the screen, displaying no attempt to connect with the people watching it even on the most basic level. Now that I think about it, it’s a bit of an avantgarde film in that approach.
Too bad it is also an utter failure as the kind of film it is actually supposed to be.

Saturday, October 12, 2013

Three Films Make A Post: Don't Forget You're Lunch

Lost Voyage (2001): Ah, the early years of SyFy/Sci Fi movies, when there wasn't a little ecosystem of companies producing movies just for the Channel, and they mostly just bought independent productions that would otherwise have landed somewhere on the farthest shelves of video stores (remember those?).
Christian McIntire's film is one of the better outings of that era, telling its conventional story about a ghost ship in the Bermuda Triangle and the fools entering it for news, redemption, or salvage with the bare minimum of mood you can hope for.

It also features Judd Nelson as a parapsychologist making surprised bug eyes at everything and Lance Henriksen being perfectly wonderful, as is his wont. There's little else to say about this one. It's the sort of thing you can watch and feel mildly entertained by, and that's about all it aspires to as well as all it is good for.

Death Race (2008): I was all up and ready to hate Paul W.S. Anderson's remake of the much superior Death Race 2000 but once I had accepted that this is a much less politically interesting, less funny, and less imaginative film, and took it as the more normal kind of cheesy low budget action fodder it was meant to be, I started to enjoy myself quite a bit. There are some nice supporting performances, particularly Joan Allen's version of the "evil woman in a business suite" cliché, Jason Statham is as dependable for this kind of role as expected, and the writing, even though (or because) it is steeped in cheese and stupid conspiracy theories, does provide a nice forward moving piece of nonsense.

Ironically, the film's weakest point are the car racing scenes, which, though exciting in a videogame-y way, use way too much shaky-cam, random zooming, and quick editing. It's always a bit of a shame when you can't actually see the stunt work that presumably goes on. Still, I had a lot of fun with this one, and at least Anderson didn't show any of the races in backwards slow-motion.

Dark Angel aka I Come In Peace (1990): Speaking of films that are dumb but fun, this Dolph Lundgren vehicle directed by Craig R. Baxley during the height of the horror that is that buddy cop genre comes to mind. Dolph is of course the rule-breaking cop (who in these films are always right, because fuck cops who respect the law), while Brian Benben gives an uptight FBI agent. Together they fight crime in form of an alien drug dealer harvesting endorphin, and killing people with a flying CD despite owning an explodo gun, and in form of the FBI trying to harvest an alien.

It's worthwhile in that typical late 80s/early 90s US action cheese way, with many an explosion, decent stunts, and one-liners and "quips" always trying to out-stupid the earlier ones. The film's a lot like a hamburger, really: dumb, fattening, and a sign of all kinds of cultural deficits, but also pretty satisfying before it kills your digestion.

Saturday, January 12, 2013

In short: Resident Evil: Retribution (2012)

Remember Alice (Milla Jovovich), superpowered action heroine who lost her superpowers without, you know, the film she was in actually letting her fall back under the cruel rule of gravity? The film at hand will continue to have Alice act as if she still had superpowers even though it's a plot point for the film's stupid, stupid ending that she hasn't.

Anyway, our heroine is in the hands of the evil Umbrella Corporation again and has to escape some ridiculous underground zombie outbreak simulation facility below Siberian ice. Oh, look, she's picking up a little girl, because you can't make a female-led action movie without a girl for the heroine to protect, otherwise the male audience would run away in fear, or something.

Various other favourite characters from the videogames pop up without bothering to provide any character beyond a check mark next to their names: Li Bing-bing as the only actual actress in the movie is wasted on Ada Wong, the horrible Sienna Guillory does a horrible Jill "Mind-controlled" Valentine, Leon Kennedy and Barry Burton make an appearance, and Boris Kodjoe reappears as last movie's Luther West, without any of them making any impression.

The film also finally realizes the awesome possibilities the cloning parts of its background provide and makes some of the bad guys clones of dead characters from earlier movies; which, alas, means the return of Michelle "One-note" Rodriguez, but hey, it's not as if the film then does anything of note with her or any of the other returnees. Part of the problem is that director/writer Paul W.S. Anderson really seems to think in the audience will not only remember the "mythology" of the previous films but also care about it, and so stages every stupid nothing as if it were of wide interest and deep import when all anyone will actually remember of previous movies will be zombies, explosions, shooting, slow motion, and the immortality of Wesker.

Like the last two or three Resident Evil games, Retribution has also long since given up on pretending to have anything at all to do with horror. Zombies really only make some small guest appearances, for this is not a crappy horror movie but a crappy action movie, so there are gun battles in slow motion, people walking in slow motion, slow motion monsters, slow motion explosions, and slow motion fights as if Anderson had been cursed by the ghost of the first Matrix movie. I haven't measured it exactly - for that would have meant going through this thing a second time - but I'm quite sure there are more slow motion scenes than scenes filmed at normal speed; if he could, Anderson would film the dialogue in slow motion too. I know it's not the done thing to criticize people's fetishes, but Anderson's slow motion fetish really goes too far. Especially since this overuse of slow-motion isn't just tacky and stupid (hey, it's a Resident Evil movie, so that's to be expected) but also drains any possible excitement out of the action, turning every fight into a matter of endurance for the ill-fated viewer.

On the positive side, at least Retribution (I have, by the way, no idea why it's called that way) isn't one of the action movies where you can't see anything that's happening for all of the fast editing; it's unfortunate that what the film shows in its action scenes isn't actually worth seeing.

Tuesday, December 14, 2010

In short: Resident Evil: Afterlife (2010)

An army of Milla Jovovichs (realized surprisingly badly for a film made in 2010) attacks the headquarters of the Evil Umbrella Corp in Tokyo to finally take her (their) revenge on her arch enemy Wesker (Shawn Roberts). After laying waste to half of Tokyo, possibly killing Wesker in a plane crash and losing her superpowers (not that the film seems to want to remember that for much of its running time), the original Milla (or Alice, if you need character names in a film without characterization) tries to follow her companions from the last movie into a paradise known as Arcadia, supposedly located somewhere in Alaska. Upon arrival in the North, our heroine finds only a bunch of abandoned planes and helicopters, and her friend Claire Redfield (Ali Larter) who must have been lying on the ground, outside, in Alaska, in the snow, for a few months but is only suffering from PCA (short for plot-convenient amnesia).

Together they fight crime fly to an unnamed (I think; going by Resident Evil naming conventions it's probably called Squirrel) Big City, because that's the place where you want to be during the zombie apocalypse. The two women manage to hook up with another handful of survivors (Boris Kodjoe, Kim Coates and some other people sure to be eaten soon) who hide in a prison, and keep Claire's brother Chris (Wentworth Miller) prisoner there for reasons that will never make much sense (what a surprise), staring longingly at a ship anchored outside the city. A ship named Arcadia. Obviously, the zombies and their friends will soon get into the prison, but Chris knows a way out.

As someone who more than just sort of digs survival horror games as one of the few console-centric videogame genres close to his PC gamer heart, I do of course have my experiences with the Resident Evil games, which are the most low-brow and (alas) most successful series of their genre. I'm not madly in love with the series (that's what Silent Hill and Fatal Frame/Project Zero are for, after all), but I do respect its peculiar mixture of baroquely ridiculous and stupid plots and senseless violence. Although every new iteration of the series' movie adaptations has less to do with the games it is supposedly based on, their "writer" and (sometimes) director Paul W.S. Anderson uses all his powers of stupidity to keep his work as much in the dumb but bizarre spirit of the games as a Brit adapting a Japanese source can.

Still, stupidity and all, the first three Resident Evils didn't manage to charm me. There was always something artificial about their dumbness that managed to keep the films less fun than they should have been. This tragic state of affairs ends with this fourth film. Finally, the dumbness (as demonstrated by the idiotic plot - if you want to call it that, the non-characters non-acted by people who could act a little if they wanted to, the unbelievably absurd dialogue, and the mind-blowingly stupid use of slow motion and freeze effects as if The Matrix had never gone out of style) reaches critical mass and transforms what could be just another crap film by Anderson (whose Event Horizon I'll always cherish as actually nearly very good) into a movie so enthusiastically bad yet aiming to please that only those most soulless of creatures known as mainstream film critics could not appreciate its spirit of fun.

Needless to say, I sort of love it.