The reaper's trials and tribulations are quite funny, if not very original. The same can be said of the puzzles. The puzzle solutions on the other hand reach from the (relatively) obvious to the grotesquely convoluted, but are never too troubling, given that most problems can be solved in more than one way.
What makes the game "pretty good" instead of "good" are some of the usual implementation problems: Mostly underdeveloped NPCs and (quite grating in the Kenya section) room descriptions that contain actions. This is especially annoying when the acting character is already dead...
And of course we have some of the more unhelpful error messages in the competition: "read notes" - "You can't read the notices!" - well, I actually can, but only by examining them; "wear uniform" - "You can't wear the military uniform!" - well, I actually can, just not here and now, and so on
So, as I said, pretty good, but more polish would have been nice.
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