Evan (Isaac Jay) has come to the California desert to visit his brother
Peyton (Cooper Rowe) who has some sort of straight edge drop out trailer dweller
thing going on there. However, when they meet a group of college students on
vacation out on a hike, Evan falls for one of them, Zoe (Ashleigh Morghan),
rather hard, and since she seems to reciprocate, waltzes off with them to their
isolated desert place to do the usual movie college kid debauchery.
Things between Evan and Zoe develop rather nicely, but an ill-chosen bit of
campfire creepypasta seems to have dire consequences. Something focussed on
groups of five seems to leech onto the group, sometimes taking on the form of
one them when the original is just around the corner, and clearly planning
something bad. Evan is picking up on this rather quickly, but since he’s
basically a complete stranger, the rest of the group remains sceptical, and once
they have reasons to be convinced, the situation will have escalated badly.
Inspired by the creepy little idea of a group’s headcount always seeming to
come up a number too high known from goat man creepypasta (if you’re young) as
well as some traditional weird tales (if you’re an old fart like me), Elle
Callahan’s Head Count is a lovely example of how to use a simple core
idea to make a fine, fun, horror movie. Callahan – who also co-wrote with
Michael Nader – does of course add details to that core idea, but keeps those
details at once close enough to the core (once you start with counting problems,
you might as well make a number important) yet also vague enough to be fitting
as well as creepy. This is not one of those movies of rules-based horror where
everything is explained completely and you get the feeling of watching a
peculiar kind of live action board game rulebook, but rather one satisfied with
using monster rules to help create the proper mood of dread without going into
too many details.
Hints are more interesting anyway; and showing the characters of a film not
quite understanding how what they are up against operates simply increases the
feeling of threat.
Callahan is rather great at building up to the climax, aiming for a feeling
of disquiet for much of the movie that eventually becomes one of panic. So at
first the film’s threat works through doppelgangers seen at the borders of the
camera frame, and camera work that suggests something’s not quite right in this
desert, making wonderful use of the horror of wide-open spaces here, until these
doppelgangers step more and more into the centre of the frame, turning from
silent presences into true copies of their originals. There’s a deftly created
sense of creepiness running through nearly the whole of the film, a mood of
things being not quite right and something always looking over the characters’
shoulders.
The character work is very solid, too. Relationships and character traits are
clearly and easily introduced, and the more complex details of character
relations are then deepened more by their physical position in the frame and the
postures the young actors take than through dialogue. It’s very effectively
done, still using archetypes yet avoiding to turn the group into a disposable
cabin of meat to for the film to chew through without anyone caring.
Which adds up to a fine, focussed movie, at least in my book.
Wednesday, September 9, 2020
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