It’s a re-run with only the slightest of edits, so please don’t ask me
what the heck I was thinking when I wrote any given entry into this
section.
Planet Zeta is supposed to become an important stepping stone for further
interplanetary explorations for an entity called “Star Fleet” that surely has
nothing at all to do with a different organisation called “Starfleet”. Alas,
contact with the first preparatory mission on Zeta breaks off after a while,
with no hints at what might have happened to the new, small outpost made out of
cardboard and spit. The first rescue mission disappears without a trace too, as
does the second one, and for mysterious reasons, keeping regular contact with
one’s rescue missions that might suggest what happens to them seems not to be
Star Fleet’s modus operandi, which gets particularly interesting once the
audience can experience how slow this film’s particular menace actually
operates.
Because three is the magic number, Star Fleet - in form of a very concerned
looking gentleman with a liking for coffee that suggests him for a guest spot in
the coming revival of Twin Peaks – decides to send out a third rescue
mission, this time the sort of special suicide mission whose elite volunteer
team members get extra insurance and have to make their testaments before going
out. Must be very reassuring.
Once our heroes – character names and such seem rather irrelevant here, but
of course there’s a female rookie who will do a lot of screeching and panicking
as well as a paranoid security man who will fail very hard, as well as a Hero –
arrive at Outpost Zeta, they soon discover the sucked out corpses of most of
their predecessors and of the initial base team. Would you believe aliens (and a
humungous amount of human stupidity) are involved in the affair? Our heroes
might investigate, but it’s nappy time first.
Some of my readers do perhaps have vague recollections of The Killings at
Outpost Zeta’s directors, producers, etc. Robert “Bob” Emenegger and Allan
Sandler as part of the fascinating mixture of bullshit, paranoia and authentic
folkloric weirdness that is US UFO culture (have a semi-random link), and that has given me
much joy over the years. However, apart from Fortean documentaries and such, the
partners also cranked out about ten ultra cheap SF movies for the TV and/or
early home video circuit during 1980 and 1981. These movies shared parts of
their casts, their sets, and their props, with no set too barren and no prop too
ridiculous looking to reuse, an approach to movie making Roger Corman and I
approve of.
Not surprisingly, the futures of Outpost Zeta and its brethren are
highly influenced by other low budget films, Star Trek and pulp SF,
describing a time when all rooms will have a somewhat cardboard-like look to
them, people will dress in the most peculiar uniforms, and a laser gun (a prop
that’s used in all the Emenegger/Sandler films I’ve seen, because it is just
that incredible) will be a red plastic tube with a glued on handle that begs the
question why the producers didn’t just buy some toy guns for more believable
looking weapons. Not cheap enough, I suppose. In other words, Outpost
Zeta is a visual brother to things like the much beloved (by me) science
fiction films of Alfonso Brescia (with whom they also share the recycling
approach to material), though in the plot and idea department, Outpost
Zeta never reaches the heights of lunacy – or lunatic metaphor - Brescia
aimed for, instead arriving at more sane levels of cardboard pulp Sci Fi.
Formally, on the other hand…
If cheap sets, ridiculous costumes, and horrible to mediocre acting aren’t
things to dissuade one from a film, one might find a lot to love about The
Killings at Outpost Zeta, and not just the sheer power of its cheap sets,
ridiculous costumes and horrible to mediocre acting. Emenegger’s and Sandler’s
direction, for example, is a thing to behold, full of fisheye lenses, curious
camera angles, alien-eye view shots that combine into a kind of garage-made
psychedelia. This slightly fevered mood is even strengthened by performances
that often seem to grasp wildly – and randomly – at pathos, or psychological
turmoil, or DRAMA, and a wonderful/horrible, definitely wonderfully strange
synth soundtrack by Emenegger himself. In space, it seems, things are very
different.
While the form of Outpost Zeta suggests the 70s in its home made
tendency to mild trippiness, its content would have found a place among the
films of US horror/SF cinema of the 50s without a problem, having not a single
idea that wouldn’t have fit in these simpler times.
Surprisingly enough, the film’s monsters even make sense. At least they are
coherent in a pulp SF sort of way instead of developing random powers whenever
the plot needs them. The script as a whole is unexpectedly well-paced,
containing a lot of somewhat loopy ideas it still brings together coherently in
so far as it does take care to establish the rules of its universe and then
stick to them, developing the action – as far as it can afford anything that can
be called action at all without having to show its monsters too often –
logically from there. This makes for a pleasant sort of old-fashioned SF monster
movie that just happens to be delivered in a delightfully strange form.
That is of course exactly how I like my low budget SF films, and
consequently, I had a lot of fun with The Killings at Outpost Zeta.
This surely won’t be the last time I’ll spent with an Emenegger/Sandler
production.
Friday, January 24, 2020
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