A troop of soldiers under chummy General Shepherd (Ed Lauter) cursed with
godawful names like Lei Sahara (Colleen Porch), Billy Otter (Cy Carter) or Otis
Brick (Billy Brown) has to flee from a bug onslaught into an abandoned outpost.
Now their survival hangs on getting the outpost’s defence mechanisms working
again, repairing the radio, and not getting killed until an evacuation ship
actually bothers to arrive.
That’ll be rather difficult, for the General is thought dead somewhere
outside for the first half of the movie or so, and the ranking officer isn’t
competent Sergeant Dede Rake (Brenda Strong) but Psi Corps incompetent Pavlov
Dill (Lawrence Monoson). Fortunately, the last garrison of the outpost has left
behind embittered war hero V.J. Dax (Richard Burgi) to rot away in a cell for
killing a superior officer. When push comes to shove, Sahara frees Dax who
proceeds to murder a lot of insectoid aliens.
However, the traditional siege scenario soon becomes less important, because
the film’s second half turns into an ickier variation on Invasion of the
Body Snatchers.
And I’m rather glad it does, too, for where the first half of Phil Tippett’s
direct-to-video sequel to Paul Verhoeven’s second-most annoying movie suffers a
bit from not actually having the budget for all that much bug fighting and so
uses bad lighting, fog, dust and awkward camera angles to hide the fact it can’t
afford enough decent (for 2004) CGI to actually be the low budget SF war movie
it’d like to be. Aliens and alien planets, it turns out, are much more difficult
to do on a budget than Korea or France.
Unlike a lot of people writing this one up on the net, I’m pretty happy with
the fact that Star Ship Troopers 2 – apart from some perfunctory stuff
right at the beginning and the end and those horrible, idiotically awful
character names – mostly avoids the blunt and painfully obvious satire of the
original and leaves Verhoeven’s toe-curdling camp out in the woods for Jason
Voorhees to do his thing with it. Of course, this also means this film doesn’t
have much more to say about militarism and its culture than “war is kinda bad,
you know but we really don’t like insects”, but on the other hand, that goes for
the Verhoeven original too, and that one spent much more time on being
obvious.
Despite its sometimes all too visible lack of funds and corresponding visual
oomph or of a director visually imaginative enough to make up for that lack, the
first half of the film is an okay SF variant of 50s low budget war movie tropes,
from the inexperienced and cowardly Lt to the more experienced, battle-hardened
Sergeant who still has to follow his orders, and of course the character who has
enough of war but still will be a gosh-darn hero when the time comes. It’s
played pretty unironically with little new added to the well-worn figures of
this particular dance beyond the transplantation of the whole affair to a far
way planet in the future. Fortunately, these tropes are so well-worn for a
reason, and Tippett’s a competent enough hand to make things work on a basic
level.
Still, the film grows a lot more entertaining once the paranoid second half
gets going. The effects are certainly becoming more interesting, as well as
pleasantly icky, and the plot grows more lively – if not exactly more believable
– with characters actually able to interact more directly with the things
threatening them than shooting at barely okay CGI that mostly stays away far
enough from them they don’t have to appear in the same shot. This set-up also
enables Tippett to insert some very familiar feeling suspense sequences, a bit
of weirdness in the habits and customs of the bug possessed, and even a minute
or two borrowed from the Species movies.
It’s most probably not art, but as a low budget SF war movie that turns into
a paranoid invasion tale, Star Ship Troopers 2 is a perfectly
serviceable film.
Thursday, February 25, 2016
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