Original title: コープスパーティ
During a nightly cleaning session, a group of classmates (among them Rina
Ikoma, Ryosuke Ikeoka and Nozomi Maeda) from the last term of a Japanese high
school decide to perform a ritual called “Sachiko Happily Ever After”.
Apparently, a couple of decades ago, the high school was a primary school shaken
by a series of murders (with a bit of mutilation on the dead bodies) of little
girls committed by its janitor. Said Sachiko is the only of the killer’s
supposed victims whose body was never found. Rumour holds it she is now the
building’s protective spirit.
Well, the charming little folk ritual doesn’t work out as lovely and friendly
as hoped, for once it is finished, the ground opens up beneath the feet of the
kids and their one lone teacher, and transports them into an in-between realm
that looks like a ruined and lost version of the original primary school. It is
– of course – a haunted place, and soon the kids have to fight off the undead
janitor and his trusty axe and a couple of angry child ghosts. You know how kids
get when they can’t find their tongues.
One of the pleasant peculiarities of Japanese pop culture is its willingness
to prop surprising things up into becoming multi-media franchises, apparently
without a filter that only allows the most corporate cultural artefacts to spawn
dozens of children. Case in point is the Corpse Party live action movie
here, whose franchise got going with a doujin videogame (a Japanese indie game,
basically) made as old-school as it gets by a single guy (hopefully in his
bedroom), and now spans half a dozen different games, two live action movies, an
anime show and who knows what else. Now, because this sort of thing in Japan
isn’t exclusively a big mainstream concern like US superheroes, the resulting
products aren’t all glossy high budget projects.
Masafumi Yamada’s neat little horror film was clearly shot on the cheap, with
only the most basic locations (helped along by the fact the whole tale takes
place in a single haunted school), young and probably cheap actors, and the
general air of a low budget affair.
This isn’t a work of cerebral horror, but rather a fun macabre romp that
mostly lives from Yamada’s ability to always move the plot along nicely, and the
perfect lack of shame the film shows when it comes to the gruesome and the
goofily macabre. Characterisations are basic - they are in fact less complex
than in the game this is based on – but not quite without substance thanks to
the way Yamada handles them. Apart from the ghosts, the kids are of course also
victims of their hormones and the way those tend to make messy situations even
messier. Even though none of the character development resulting is exactly
deep, thematically rich, or original, the film’s minimalist style actually makes
it more convincing, keeping things clear and simple instead simple-minded or too
twisty. The main actors are pretty okay, too, particularly once the worst actors
have been killed off early.
The film’s approach to horror is interesting: this is certainly not a
Ringu or Ju-On-style film mixing the subtle with some
pants-wettingly horrifying set pieces, but a more modest endeavour that really
isn’t too involved in horror exploring the human condition but in macabre fun.
Unexpectedly, though, this doesn’t mean Corpse Party is only a series
of jump scares. Masafumi goes for a broader approach, with some ridiculous yet
awesome gore (Japanese teenagers in the movie’s world apparently pop like really
mushy grapes) as well as classic creepy child behaviour and proper macabre
Japanese horror weirdness. A personal favourite among the last is the moment
when one of the male kids creepily starts photographing the mushed up mass
hanging on a wall that once was one of his friends (already maggotty after five
minutes, of course) and then gets a call from her in which she tells him to stop
looking at her insides.
Despite this at its core being a film about a handful of characters in
various pairings wandering through an empty school building, encountering
various supernatural stuff and freaking out, watching it, I never had the
feeling of watching a film wasting my time on non-existent production values.
Yamada has always something of interest happening, keeping a degree of
suspense going, from time to time surprising an old horror hand like myself
with which old trope he’s going to dig up next, and generally turning Corpse
Party into a fun macabre time.
Wednesday, June 20, 2018
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