Inventor Marc (Red Mitchell), his fiancée and a few friends are having a
little get-together in the proverbial cabin (okay, house) in the woods. A rather
rotten looking creature which more than just suggests the supernatural
slaughters everyone but Marc, who manages to escape.
During the course of the next hour of run time or so, Marc’ll learn that his
friends aren’t the first people to be murdered in the area in this way, and that
the killings are in fact part of a ritual to open the gates for one Yog-Kothag
to bring about the end of the world as we know it. For the ritual to work
properly, the killings have to be timed to the pulses of a quasar that only does
its thing every few decades or so, because, well, because! Take that, astronomy!
There’s a lot of pointless to and fro making up the middle part of the film,
scenes of a ghost dog whose actual relevance to the plot (except its cuteness) I
couldn’t puzzle out, some hot tarot action, dream sequences that are actually
pretty great, and other digressions. Sometime during all this, Marc also teams
up with an elderly cop (Charles L. Trotter) and Reggie (Tracey Huffman), another
survivor of an earlier attempt of the movie’s rather incompetent real estate
agent cultist (finally, some realism in horror) to bring his Master to Earth.
There’s awkward romance, stuff and more stuff, until the film gets around to a
just as awkward but actually rather fun final half hour or so.
It’s a bit of a shame the production history of Forever Evil is so well
documented, for now I can’t really use my theory the script to this one is
actually a play-by-play-adaptation of someone’s homebrew Call of Cthulhu
scenario, which would explain so much about it, like the film’s insane running
time - the “director’s cut” is a full two hours long - or the way the script
adds random pointless characters it spends unhealthy amounts of time on for a
scene or two, only to have them disappear shortly thereafter. Hi and bye, Leo’s
magazine-commenting neighbour!
This one’s a very early direct-to-video horror film shot in Texas on actual
film stock (!), and it carries all the hallmarks you’d expect from that
pedigree: the acting is awkward, and sometimes pretty darn awful, but more often
than not in a charming way that helps you get over the film’s many, many lengths
and digressions (I think you could cut it down to an hour or seventy minutes and
you wouldn’t use anything actually important or useful to the narrative, he said
in a digressive bracket spitting on the rules of good or readable writing).
Charm’s the thing with this kind of production to me. Sure, all the curious
characters (see also, Master Magnus, tarot reader extraordinaire) the film
introduces for no good reason bog the narrative down terribly and destroy any
chance it has for developing something amounting to tension but they’re also
what gives it an identity all its own, personality and local colour, things that
make a film enjoyable despite technical flaws, a stop-and start narrative and an
ancient evil my mind turned into Yog-Cassock the first time the film mentioned
its name. And, you know, there’s the whole Lovecraftian angle I can’t help but
enjoy.
On the technical level of editing and camera work, Forever Evil is
surprisingly decent. The camera isn’t nailed down, the edits make sense if you
ignore the fact most scenes are twice as long as they should be (this must be
the birth of “indie horror”), score and picture cohere. The special effects are
even pretty good. The gentleman zombie and Marc’s nightmare baby (don’t ask)
aren’t exactly looking lifelike, but director Roger Evans uses them to full
advantage and they show a good grip on the basics of what makes things
creepy.
Consequently I found myself having a lot of fun with Forever Evil.
Sure, the middle part is easier to survive if own has the sense of time of an
ancient evil (you know, decades are mere seconds to it), but most of its
pointless digressions are somewhat fun. The film also has a lot of ideas – not
all of them good, mind you – and isn’t ashamed to use all of them, putting its
dream sequences, its scene of a woman commenting on the magazine she reads over
the phone, the ghost quasar, the ghost dog, the difficulties with killing a
gentleman zombie (not to speak of an evil magician), a random duel between a
tarot master and some hooded guy (who may or may not supposed to be the ancient
evil itself or the real estate cultist) and so on and forth, for the audience to
sort out and enjoy or fall asleep to. Falling asleep to a movie presenting so
much random weird stuff isn’t my way, fortunately; instead, this thing made me
inordinately happy.
Wednesday, June 8, 2016
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment