Some time in the 19th (I think) Century in backlot Europe (quite fittingly
embodied by Romania, still the Mecca of direct to video films) with the typical
mix of confusing accents and dubious historicity, with the Universal logo at the
beginning of the film sort of making it a canonical of Universal Horror Backlot
Europe (or the UHBE, as we call it). It’s a place where people can say sentences
like “this is no common werewolf” and make sense, because werewolves and
wurdulaks are real there.
As real as, fortunately, a merry band of monster hunting mercenaries - among
them Ed Quinn, Ana Ularu and Florin Piersic Jr., or the cowboy, the woman with
the crossbow and a flame thrower for burning monster corpses, and the guy who
puts in silver fangs to fight werewolves, respectively.
A small village needs their help quite particularly, for an especially nasty
example of werewolf kind is eating its way through the population. Why, it
doesn’t even need the full moon to kill! The local doctor (Stephen Rea) and his
young assistant - and our viewpoint character - Daniel (Guy Wilson) can’t do
more than get rid of the corpses and shoot everybody in the head who was bitten,
so more professional help is badly needed. However, things will get much more
complicated.
For a Louis Morneau film, Werewolf is nearly glacially paced, with
about forty minutes going by before the plot starts to get interesting. That’s
the nature of the beast with the 2010s’ type of direct to video fodder, of
course, but it’s a bit of a shame when the problems of the form infect directors
who can do much better.
This isn’t to say this is not at least a somewhat worthwhile movie: its
worldbuilding of backlot Europe is actually pretty great (or at least, the
effort put into thinking about it as a place with its own rules the script makes
is), as is the cornucopia of silly details like the flame thrower, the fact the
world contains monster hunting mercenaries, as well as the increasingly baroque
additions to that world the film continues to make (some of which are too
spoilerish to mention here). Plus, once the film does get going, its
plot becomes actually interesting, the film adding stray bits of gothic romance,
mystery, and some not half-bad ideas of its own, making the film more
complicated, more interesting and even a bit original. At least I haven’t seen
its elements together in this form before, and that counts for much in my
eyes.
Once the sudden acceleration starts, it becomes more of a Morneau film too,
with the by now expected (and in this case rather sudden) fast pacing, the sure
hand in directing action and suspense, and a sense of concentration that still
works in a film like this that likes to just pile on the silly details and let
god – or the audience – sort things out. It’s entertaining enough, and while I’m
sure Morneau could have done more with a mildly (that guy’s never been a
blockbuster director) higher budget, what he did with this one is entertaining
enough.
Wednesday, March 2, 2016
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