Sunday, October 8, 2017

Daylight’s End (2016)

About three years ago, a (of course mysterious) plague struck the world, turning large parts of the population into rage zombie/vampire things that run around more or less mindlessly screaming, drink blood and dissolve when hit by too much sunlight. Now, we’re in Post-Apocalyptica again, the vampires and mindless raiders bothering the few enclaves of civilized humanity.

Rourke (Johnny Strong), our hero of the day, traumatized by the death of his wife at the start of the plague, is roaming the USA in his car, hunting vampires; he’s apparently good enough at it to have made it from New York to Texas. In the god-forsaken ruins of a small town, Rourke saves a woman named Sam (Chelsea Edmundson) from rape and murder by marauders. Sam is now – after the marauders slaughtered her friends – the sole member of an expedition sent out by a group of survivors lead by ex-policeman Frank (Lance Henriksen) holed up in Dallas. Sam and her friends were tasked with finding a cargo plane for the group large enough to get them all to Baja where there’s supposed to be a survivalist enclave. They did even manage to find a plane before the marauders attacked. She convinces the gruff and grumpy Rourke to get her to Dallas.

Once there, things should be easy enough, and not involve various brave/suicidal last stands to hold back any vampire hordes.

Obviously, William Kaufman’s Daylight’s End is mostly a recombination of various elements of zombie post-apocalypse movies, Mad Max style post-apocalypses, and the kind of action Kaufman and leading man (and composer of the movie’s score) Johnny Strong have teamed up for repeatedly, so originality isn’t really a concern. We all know the character types, we know the plot beats, and we know at least in loose terms how things will turn out for everyone.

In this case, however, that doesn’t mean the resulting film isn’t worth watching. Kaufman does manage to get a surprising amount of spectacle out of a clearly minor budget, the action is staged well, and the film flows surprisingly well even though large parts of it reveal it as a corridor runner, that is to say, a film that largely consists of people running up and down various ugly corridors while shooting and sometimes screaming, which isn’t generally a promise of fun. Indeed, the final third of the film does probably contain ten minutes or so too many of this particular stuff, but for most of the running time, Kaufman make all the running back and forth exciting via the magic of effective staging and editing that does its level best to not get things bogged down. There are a good handful of moments in the film that I found genuinely exciting, but just as importantly, Kaufman avoids any scenes that are boring.

Why, even Rourke’s mandatory trauma, and the scenes of minor – Kaufman’s characters generally have a feel of the sort of hard-bitten professionals Howard Hawks loved so much - in-fighting between the survivors make sense and never overstay their welcome. The script (by Chad Law) tends to underplay the possible melodrama, which makes perfect sense for a group of people who have survived for quite this long – if they’ve not gone insane fighting the zombie vampires, they’re probably too numb by now to have screaming matches for longer than five minutes. Characters are archetypes but drawn in short, sharp strokes and as a whole acted well (or at least well enough). There’s certainly never any of the awkwardness in speech or movement from the living you often encounter in low budget zombie apocalypse films. Plus, it’s nice to see a movie that seems to know Lance Henriksen is a treasure.


While this doesn’t add up to a deeply memorable film, or something new in its sub-genre, Daylight’s End’s general air of craftsmanship certainly makes it worth one’s time.

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